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What Is Teenpatti?

Teen Patti is a traditional Indian card game. The outcome of Teen Patti relies heavily on luck, similar to the outcome of poker. It is sometimes also referred to as Indian Flush or Mini Flush.Here you can play Teen Patti for real money. Each player receives three cards.

Teen Patti comes in two main versions. You can play one variation offline (with friends or in a gambling hall) and another variation online (via the web or an app). Online Teen Patti is legal in India whereas a regular Teen Patti isn’t, so that is the main difference between the two..

Betting

There is usually an ante or boot amount put on the table (the pot). The betting then starts by the player next to the dealer.

Loose versus tight play

Loose and tight in teen patti refer to a player’s general tendency to play hands beyond the first round or to fold them quickly. There is no commonly accepted threshold in terms of a ratio or percentage of hands played, but a “tight” player will often choose to fold weaker hands, while a “loose” player will bet on more of these hands and thus play more hands to the showdown.

Entry fee

There is usually an ante or boot amount put on the table (the pot). This ante may be in the form of an equal amount put by each player, or a single larger amount put by one player (usually on a rotation basis).

An ante is a forced bet in which each player places an equal amount of money or chips into the pot before the deal begins. Often this is either a single unit (a one-value or the smallest value in play) or some other small amount; a percentage such as half or one-quarter of the minimum bet is also common. An ante paid by each player ensures that a player who folds every round will lose money (though slowly), thus providing each player with an incentive, however small, to play the hand rather than toss it in when the opening bet reaches them.

Antes discourage extremely tight play. Without the ante, a player who has not paid a blind can toss in his hand at no cost to him; the ante ensures that doing so too often is a losing proposition. With antes, more players stay in the hand, which increases pot size and makes for more interesting play.

In games where the acting dealer changes each turn, it is not uncommon for the players to agree that the dealer (or some other position relative to the dealer or the button) provides the ante for each player. This simplifies betting, but causes minor inequities if other players come and go. During such times, the player can be given a special button indicating the need to pay an ante to the pot (known as “posting”) upon their return.

Post

A player who is temporarily away from his seat (e.g. for drinks or a restroom/bathroom break) and misses antes is also required to post to re-enter the game. They must pay the applicable ante to the pot for the next hand they will participate in. In this case, the amount to be posted is the amount of the ante at the time the player missed them.

Posting is usually not required if the player who would otherwise post happens to be in the ante. This is because the advantage that would otherwise be gained by missing the ante, that of playing several hands before having to pay ante, is not the case in this situation. It is therefore common for a new player to lock up a seat and then wait several hands before joining a table, or for a returning player to sit out several hands until the ante comes back around, so that he may enter in the ante and avoid paying the post. For this same reason, only one ante can be accumulated by the player; old missed antes are removed when the ante returns to that player’s seat because the player was never in any position to gain from missing the antes.

Blind

A blind or blind bet is usually a forced bet placed into the pot by one or more players before the deal begins, in a way that simulates bets made during play. The most common use of blinds as a betting structure calls for two blinds: the player after the dealer blinds about half of what would be a normal bet (small blind), and the next player blinds what would be a whole bet (big blind). This two-blind structure, sometimes with antes, is the dominating structure of play. Sometimes only one blind (half or whole bet) is used (often informally by the dealer as a “price of winning” the previous hand).

Besides the forced blind bet, players may optionally play blind and put an optional blind bet to the pot. Blind players may place bets that are at least half of the current level of bet by a seen player. Seen players have to place a bet that is at least double that of the current level of bet by a blind player.

Some players set a limit on how many times a player can bet blind- for example, one could bet blind on his first three turns, one could bet blind on his first two turns.

Call and raise (chaal)

After the ante and the forced blind bet(s), the regular betting starts with the next player putting his bet amount to the pot.

The total bet can be divided into two components – the call and the raise, both being usually called as Chaal. Each player has to place a bet that is at least equal to the previous player’s bet, with the option of raising the bet. This bet then becomes the (new) current level of bet (Chaal). Usually there is a limit imposed to the raise, such that the total bet amount (with the call and the raise) cannot exceed twice that of the previous player’s bet. Also, the bet should be in even amounts (2,4,6,8…), especially when there is one player still in the game as Blind player. It is because the player playing blind plays half of the normal bet, and odd amounts can’t be halved.

It is very important to understand that this betting structure is different than Poker, as every time the bet is new (disregarding of how much amount was previously bid.) Let’s say, one player bet an amount of 2 and second player raises it up to 4, now the first person would have to put additional 4 into the pot to make a call or would have an option to raise the bet up to 8 (which is different in case of Poker where the second player adds 2 more to bring his bet to the level 4).

Ranking of hands

Three of a kind (trio)

Three of the same cards. Three aces are the highest and three twos are the lowest trio.

Straight flush (pure sequence)

Three consecutive cards of the same suit.The order of ranking from highest (defined by highest card in the sequence) to lowest is:A-K-Q, A-2-3, K-Q-J, Q-J-10, and so on down to 4-3-2. A wraparound (K-A-2) is not considered a straight flush, but is a valid flush.


Straight (sequence)

Three consecutive cards not all in the same suit. A straight is also referred as a round or sequence.

The highest to lowest ranking is (as with straight flushes): A-K-Q, A-2-3, K-Q-J, Q-J-10 and so on down to 4-3-2. As with straight flushes, K-A-2 is not a valid hand.

Flush (colour)

All the 3 cards are of same suit. If two players both have flushes, the player with the high card wins; if they match, then the next highest card is compared, then the third card if needed. If two players have the same card values, then the hands are ranked by suit, with spades first and clubs last.

Pair (double)

Two cards of the same rank. Between two pairs, the one with the higher value is the winner. If the pairs are of equal value, the value of the third card decides the winner. Therefore the lowest pair is 2-2-3 and the highest is A-A-K.

No pair (high card)

If two players share a common high card, then rest of the cards are compared based upon their values.

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